![]() I guess I could try it myself on another save anyway, haven't thought of that earlier. ![]() You will need to enter another room and then exit to the menu. You can use this to give yourself tons of items or spawn tons of enemies. Then you can use the commands to give yourself items (i like brimstone, soy milk and libra). The last one that wasnt a repeat command is re-entered as many times as requested. repeat looks back up the previous console command. I was referring to using the command before killing the Heart actually, but oh well. The commands above will spawn one, then fifty gapers, and then give you one MEAT and then two hundred more MEATs. Besides the commands, the mod also features an unique keybindings system that allows you to bind command to certain keyboard buttons. command directly in the Debug Console, type in <. The commands include but are not limited to. Below is a list of commands you can use with the Utility Commands mod for The Binding of Isaac: Repentance. I will attempt to post the result right after I use the command after I kill the heart. You will no longer be limited to the boring old default console commands. The effect cannot be stacked by using multiple Holy Cards. Has a 25 chance to display the message 'You feel blessed' and spawn another Holy Card. I pretty much have experience in the game, so killing the heart is not a hard thing to do. The Holy Card is a special card added in The Binding of Isaac: Afterbirth. Worst case scenario: you have to kill the Heart once. What's the priority: what the command is supposed to do (unlocking everything), or the mod/unlocks restriction (unlocking nothing at all)? Wouldn't mind if you could try and post the result here. Since you need an active mod to use the console, I'm not sure what the achievement command will do before that point. Just a thing though: enabling mods before killing the Heart once prevents unlocks. Worth a try (don't put the quotation marks). The Binding of Isaac: Rebirth is a randomly generated action RPG shooter with heavy roguelike elements. I assume the asterisk means "all" (common in coding languages). The wiki gives a third example: "achievement *". Any active mod from the mod menu before Mom is killed once on that save (no matter what they do, other saves. Reruns and Victory Laps (except for a few specific unlocks). ![]() Originally posted by Nazemec:The "achievement" command can be used to unlock achievements by giving it their number (example: "achievement 300") or their name ("achievement meconium"). List of things that prevent all kind of progress: - Seeds (except a few special ones) - Challenges (except for their reward obviously).
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